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Super mario bros 3 world 6-7
Super mario bros 3 world 6-7











super mario bros 3 world 6-7 super mario bros 3 world 6-7

It holds a power-up, but you don't have time to collect it if you're trying to catch all of the Starman power-ups in a row.

super mario bros 3 world 6-7

  • 5: If you're still invincible, forget the ? Block that hangs above the regular block.
  • Piranha Plants infest the upper the lower is loaded with power-ups and coins! Only Frog Mario can collect more than 46 coins and get a White Mushroom House to appear. Pipes in this desert join upper and lower area.
  • 6: Wait for the Red Koopa Paratroopa to reach its highest point, then jump on top of it while holding to hit an Invisible Block that provides a 1-Up.Įscape the heat and enjoy a plunge in an underground reservoir.
  • You'll end up in a room stacked to the ceiling with coins. If you're Raccoon or Tanooki Mario, run to fill your P-Meter and fly to the pipe above.
  • 5: Stomp the Koopa Troopa on the clearing and kick its shell down the gap.
  • Follow it and you should land on a pipe and not lose any height.
  • 4: Once you make this 1-Up appear, it will probably fall right.
  • It'll ricochet between them, and you will snatch the power-up as soon as it escapes the block you're standing on.
  • 3: To get the Super Leaf power-up, stomp on the Koopa Troopa, pick him up and get on top of the left ? Block.
  • You'll find a valuable 1-Up in an Invisible Block above the platform. It can be tricky, so don't feel bad if you need several attempts to succeed.
  • 2: Standing atop the pipe, jump up and around the blocks overhead to reach the platform they create.
  • If you're Fiery Mario, the pesky plants are easy to slash and burn. You'll have to get into this pipe quick, because the Piranha will only stay in its pipe for a second.
  • 1: Carefully time your jumps to avoid the Piranha Plants.












  • Super mario bros 3 world 6-7