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Octane render cinema 4d
Octane render cinema 4d











octane render cinema 4d

Octane uses a simplified realistic camera model. The camera is one of the main components of any 3D software. The principles in this guide apply to every incarnation of Octane, but you may have to check the documentation for your DCC to see how it’s implemented. In C4D, for instance, the Focal Length and Distance is taken from the native camera, but most other Octane settings are located in the Octane Tag applied to the camera object. Settings: Most of the time a group of settings are located wherever the Octane camera options are, but in some DCCs some settings are integrated into the native objects.

octane render cinema 4d

We’re going to refer to it as the Render Viewport in this guide This may be called the Render Viewport, IPR, Render View, or something else. In a DCC, it’s often a second window that sits next to the perspective viewport. In Octane Standalone, it’s your main view.

octane render cinema 4d

Render Viewport: This is the window where you see a preview of your render. There is a Standalone version, as well as several plugins for different apps/programs.These programs are often known as DCCs (Digital Content Creation apps), so when you see “DCC”, just substitute it for “Maya” or “Cinema 4D” or whatever you’re using. Camera model from 3D Model Haven by Rajil Jose Macatangay Octane Camera Guide Terminologyīefore we get started, there are a few terms that will be thrown around here that we should define upfront.ĭCC: Octane Render comes in many forms.













Octane render cinema 4d